Web3D Cheat Sheet
This is a concise guide sheet on the requirement and specification for creating, optimizing and uploading 3D models to the SwiftXR's web hub.
Item
Count
Description
1
Tris Count
< 200,000
Lower triangle count generally improves performance.
2
Number of Mesh Parts
< 15
Fewer mesh parts can lead to fewer draw calls, improving performance.
3
Number of Materials
< 20
Aim to use texture maps over complex node setups.
4
File Size
< 30 MB
Strive for smaller file sizes for faster upload times and performance.
5
Recommended Modelling Tools
Blender, Maya, etc.
Choose software that supports efficient modelling and GLB/glTF export.
6
Modelling Best Practices
Efficient & Clean
Keep geometry clean and delete unseen geometry.
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