SwiftXR Documentation
Get StartedGitHubCommunity
  • 👉 Introduction
  • 🍭 Creating a Project
  • 🧭 Navigate the Interface
    • Left Panel
      • Layers Panel
      • File Manager (Files)
      • Project Settings
      • Video Tutorials
    • Working Area
  • 🎨 Templates
    • 3D
    • Augmented Reality
    • Virtual Reality
    • Face Tracking
    • Image Tracking
  • 🗃️ Components
    • 3D Viewer
      • Actions
      • Postion
      • Size
      • Layout
      • Background
        • Background Image
      • Effects
    • Augmented Reality (AR)
      • Properties (AR)
    • Virtual Reality (VR)
      • Properties (VR)
      • VR Editor
    • 3D Carousel
      • Carousel Options
    • Image Tracking
      • Image Tracking
    • Face Tracking
      • Face Tracking
      • Face Tracking Editor
    • Customizable 3D Viewer
      • Customization Options
      • Variants
    • 3D Text
      • 3D text
      • Generate 3D Text
    • Indexable 3D Viewer (Developers)
      • Indexing Options
    • AR Artwork Viewer
      • Artwork Settings
    • AI Artwork Viewer
      • AI Artwork
      • AI Generator
    • ReadyPlayerMe
      • Avatar Settings
  • 🔌 Plugins
    • WiX
    • Squarespace
    • Shopify
    • WordPress
    • WooCommerce
    • Framer
    • Webflow
    • GoDaddy
    • Zoho
    • Blender
      • Version 4.1 or Below
      • Version 4.2 or Above
    • Canva
    • Figma
    • HubSpot CMS
    • Clo3d
    • Style3d
    • Daz3d
    • Weebly
    • Concrete CMS
    • Dorik
    • Format
    • UCraft
    • Brizy
    • Bubble
    • Tinkercad
  • 🪢 Integrations
    • HTML
    • React and Next.js
    • Svelte
    • Angular
    • Vue
    • Swift
  • 🎮 3D Content Creation
    • 3D Modelling Softwares
      • Blender
      • Maya
      • Sketchup
    • 3D Asset Stores
      • Sketchfab
      • Free 3D
    • 3D Scanning/Capture
      • Luma AI
      • Kiri Engine
  • 💡 How To
    • Image Tracking
    • Best Practices For Image Tracking on SwiftXR
    • Face Tracking
    • Indexable Model Viewer
    • How to Enable Animation in AR on IOS Devices
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  1. 🧭 Navigate the Interface

Working Area

The workspace can be found in the middle of the SwiftXR editor. It houses the canvas used for designing and viewing your project.

PreviousVideo TutorialsNext🎨 Templates

Last updated 7 months ago

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Areas
Description

This consist of Layer panel, file manager and others that allows to setup your project.

Canvas/3D Viewer

This is where your object and changes made would be.

Right Panel

This contains Design and Properties customization for the canvas and 3D objects

Left Panel
Click here to view